Jan. 19th, 2020 09:57 pm
A Graviturgists Spellbook
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At Will | Special Components | Ritual | |||
▹ Basic as of yet unnamed Gravity Spells ▹ Basic Time Spells (LIMITED) ▹ Compress Gravity ▹ Mage Hand ▹ Resonant Echo ▹ Vacuum Blast ▹ Fortune's Favor ▹ Gust of Wind (Dunamancy Variant) ▹ Light ▹ Mending ▹ Prestidigitation ▹ Catapult (Dunamancy Variant> ▹ Alter Self ▹ Feather Fall (Dunamancy Variant) ▹ Gravitational Floating Spells ▹ Shield ▹ Sleep ▹ Arcane Lock ▹ Blindness/Deafness ▹ Darkness ▹ Hold Person/Monster (Dunamancy Variant) ▹ Invisibility ▹ Knock ▹ Spider Climb (Dunamancy Variant) ▹ Warding Wind (Dunamancy Variant) ▹ Counterspell ▹ Dispel Magic (EXTREMELY LIMITED) ▹ Haste ▹ Sending ▹ Slow ▹ Dimension Door (LIMITED) ▹ Locate Creature (LIMITED) ▹ Passwall ▹ Telekinesis (Dunamancy Variant) ▹ Arcane Gate (Dunamancy Variant) ▹ Psychic Crush (Dunamancy Variant) ▹ Reverse Gravity ▹ Time Stop (EXTREMELY LIMITED) ▹ Danse Macabre (Dunamancy Variant) ▹ Starlight | ▹ Magic Circle ▹ ▹ ▹ ▹ Teleportation Circle (EXTREMELY LIMITED) ▹ ▹ Sequester (LIMITED) ▹ Teleport (LIMITED) ▹ Demiplane ▹ | ▹ ▹ Detect Magic (LIMITED) ▹ Find Familiar ▹ Identify ▹ Illusory Script ▹ Immovable Object ▹ Unseen Servant ▹ Gentle Repose (Dunamancy Variant) ▹ Glyph of Warding ▹ Scrying (LIMITED) | |||
Note: This list only includes spells that may be relevant in a DWRP setting. Anything that is combat/aid oriented and makes no sense in a DWRP setting has not been included. This is a vague guideline, I'll be playing relatively fast and loose with it, except that in Duplicity he CANNOT use the striked out spells, and is LIMITED in using the limited spells.